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AI Insights · Timothy · April 2024

Top 5 Boxing Games Performance in Bahrain in Q1 2024

A closer look at the performance of the top 5 boxing game apps in Bahrain during Q1 2024, including trends in downloads and revenue.

Top 5 Boxing Games Performance in Bahrain in Q1 2024

During the first quarter of 2024, the top 5 boxing games on a unified platform in Bahrain showed varied performance metrics in terms of weekly downloads and revenue. Here’s a detailed breakdown of their trends:

Real Boxing 2 from Vivid Games S.A. saw a steady increase in weekly revenue, peaking at around $40 in the final week of March. Weekly downloads also showed a positive trend, with a notable increase from 44 in late January to 82 in mid-March.

Boxing Star: Real Boxing Fight by THUMBAGE experienced substantial growth in weekly revenue, reaching $52 in the last week of March. Downloads fluctuated, with a significant spike to 85 in late February, followed by a decline.

WWE Mayhem from Reliance Games showed a mixed revenue pattern, peaking at $40 in early January but seeing lower figures in subsequent weeks. Downloads were highest at 134 in the second week of January, followed by a gradual decline.

EA SPORTS™ UFC® 2 from Electronic Arts showed a significant rise in weekly revenue towards the end of the quarter, peaking at $28 in the last week of March. Downloads remained relatively stable, with a peak of 67 in mid-March.

Real Boxing: KO Fight Club, another offering from Vivid Games S.A., had modest revenue throughout the quarter, with a notable increase to $21 in early March. Weekly downloads were generally low, peaking at 17 in mid-March.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024